Four years – the time between one of the best games in Homo sapiens history. 2002 pleased us global and fascinating TES 3: Morrrowind, The current one was happy TES 4: Oblivion. Four years … It seems as if it flew for ten years, no less!
In anticipation of the hit, many gamers counted the days, pulled out calendar sheets with unearthly pleasure, painted over the numbers in red and circled the date, which for many became memorable-on March 20th. This number was a game capable of prove to the world that there are still high -quality projects in the world. I will run ahead and say that Oblivion This confirmed, having taken possession of Rabona Casino bonus my heart from the first minutes and not leaving it for a minute, even in a dream.
The plot at first seems banal and childish, as if Bethesda studied the work of the brothers Grimm and Hans Christian Andersen. Our alter ego begins his journey in the imperial prison, being there, probably for rowdy. Suddenly, like snow on the head, the hungry (us and other prisoners) is decided to visit the emperor himself! It is not known for what reasons, but he enters our camera and starts a conversation that can already be understood – the king is clearly not in himself. A person of blue blood gives us freedom, and later, dying in our arms, and an amulet. From this moment, a solid tutorial begins, in which we learn vital primary skills.
The previous action took place in the cave, and after that – God’s light! How beautiful he is! Having got out, you fully know all the splendor Oblivion! It is difficult to describe the beauty of the local forests, fields and rivers in words – not everyone is given.N.Tolstoy. Just look carefully at the screenshots and understand one important thing – these pictures are taken directly from the game, they were not retouched in Photoshop and did not go through the “rejuvenation” procedures. What is breathtaking? Whether there will still be!
Actually, after a dubious escape (doubtful in the sense that we did not run away from anyone), our hero is completely free, in the very literal sense of the word. The plot branch is present, but no one bates in your ear: “Vasya, what are you doing?! Dui Close the gates Oblivion!»Not a single soul has the right to make you fulfill its desires. Even the guards can give a fight, and not sit in a raw prison. What can we say about ordinary mortals.
As the plot tangle is spinning, I realized how wrong I was in relation to Bethesda! A cute, at first glance, fairy tale for preschool children develops before our eyes into a good book of fantasy, which can be read without a twinge of conscience in a non -game time.
The developers worked so much on the plot quests that I can only get up and bow to my feet. Rarely now the “Hack’n’slash” missions will meet, if you please bite new products: spy investigations, adventures, and even a small slice of the quest component. Most likely, this is why the game is not boring, but on the contrary, it opens up something new for the player.
Probably, after a commendable description, the suspicion crept in to you that Bethesda made side quests after sleeves? As if not! They sometimes meet worse than the main ones – which is only the search for treasures in the company with a ghost or a trip to the other world! Such things settle in the memory of gamers for a long time, I assure you.
Interesting in the world Oblivion The quests are “mined”. For some of them, we have to tear off a soft place from the bed/chair/horse (the latter is a four-legged means of movement) and go to clarify the situation ourselves, while we simply eavesdropt the others. A simple example: two creatures are found on the street and start a conversation:
“Hello, how you are?” -” Normally, and you?” -” Things got better ” -” Great, and you heard a story about a moryak ghost?” -” Of course, everyone knows her!” -” They say that yesterday he appeared on a nearby island ” -” He appears there every day!” -” I see, well, so far ” -” It was nice to chat “. Translated, of course, not word for word, but the meaning is. After that, we stop one previously talking face and ask him more about this. Congratulations, Quest Was Added!
About graphics in TES 4: Oblivion You cannot tell without spraying saliva and violent gestures! Believe me, I do not exaggerate at all and do not try to praise the newly made RPG, it just really fascinates. The change of day and night occurs smoothly more than ever, soft shadows, HDR support (without going into details – real lighting) and many other new -fangled effects. Unfortunately, in order to enjoy fully all the beauties, you should play in Oblivion on the configuration not two years ago (a processor not lower than 2.5 GHz, memory of 1024 MB, a graphout of the GeForce 6800 level). As they say, you have to pay for pleasure.
The press spoke little about the physical component, which, incidentally, can plug up to the belt even Half-Life 2 With her eternal source. Many items are interactive, Ragdoll appears in all its glory, although the killed bodies sometimes make circus tricks right.
The sound is beyond praise – it perfectly harmonizes with the visual environment, giving the game a greater charm, despite its already abundant content. Only after turning on the columns there is a complete immersion in Cyrodiil. Every sound, whether it is a rustle of shoes, the knock of doors or the clang of swords, is made at a high level. When listening, you will never have a desire to scream: “lies! The falling book produces a completely different noise!”
Background music as always epic, exalted, in some places mysterious or threatening. It all depends on our location. Or this is a great arena, or maybe a mysterious forest or the other world.
But this is all in general, and if you dig deeper, then there is a long time before us (what is there – many years!) the work of artists, designers, programmers. We are talking about all sorts of little things that in the first days of the game can not be noticed at all, they seem so necessary and necessarily present! Unfortunately, many developers simply neglect them, after which their projects become non -consumable and inedible.
For example, in order to produce less noise when walking, you should get light boots;A warrior who speaks with a naked sword makes a less impression than a warrior with a sword embedded in the sheath;V Oblivion You can find about a hundred books with a painted many pages (sometimes they are really interesting to read!). There are dozens of such examples, hundreds.
Of course, there were not without inflators, however, they are not so significant. If anyone was interested Oblivion Long before his release (September-October) and watched trailers on the topic “How it was” remember how the developers excitedly talked about innovative ai. I hasten to upset, such smart electronic blanks as in Fear No, and it won’t. And the notorious “24/7” system, according to which every soul in the world lives according to its own laws and desires without scripts, turned out to be, if not a failure, then disappointment. It was completely wrong with the rollers: there creatures really knew how to think, went about their business, trained in the end. In TES 4, they try to portray the presence of the brain by performing actions, in appearance, well, very similar to scripts. Here the man sat, ate, went to work, came, ate again, went to bed. Of course, along the way he can stop and talk to someone, can slightly adjust his “List of Cases for today”, but no more.
But in the battles, warriors show themselves from the best side: you will never see the advancing magician or archer, but the retreating – yes. At close distances, fighters skillfully defend (at a slight level of complexity!) and attack. To cope with one attacker is easier than a simple one, but when you are surrounded by three or four creatures, believe me, if you are at least a tenth level, you will have a hard time. They will not kill, of course, but they will have to be healthy!
Looking through the forums, I was somewhat puzzled – many gamers seriously showed their dissatisfaction, they reached almost scolding. And all because of the compass equipped with an arrow-navigator, and the possibility of quick movement on the map in open areas. God, such a trifle, and so much noise! The most amazing one, but for a long time there are files on the network that completely erase both the compass and the “quick journey”. Gentlemen, think, well, not all such hardcore gamers! IN Oblivion Both girls and children who without these things are playing like fish on land. Be condescending.
Final comments:
Such games appear, unfortunately, once, a maximum of twice a year. They cannot be missed, it is impossible not to hear about them – these are unconditional hits. Hits who deserve the attention of every gamer. TES 4: Oblivion, Of course, the leader in these ranks.
Gameplay: Bethesda approached with all responsibility to create Oblivion, Therefore, finding flamers in a balance or world is not so easy. I assure you, the game will not bother either in a year or in two.
Graphics: Great, brilliant, stunning, breathtaking! Get ready to see photorealistic landscapes.
Sound: sound emanating from the columns, as if came from our world: it is impossible to distinguish it. Fully voiced dialogs cannot but write in plus.
For a long time?: Developers assure us that for about 100 hours we will spend the passage Oblivion. Do not forget about TES Construction SET and craftsmen who have already set about modifications.